1. The end goal is to develop an image that is easy to understand and remember, and that works well in its screen environment. It’s always optimal to be able to see the whole visual UI and mock up how icons will fit into that, and iterate.
    — Susan Kare

    (Source: priceonomics.com)


  2. We’re surrounded by anonymous, poorly made objects. It’s tempting to think it’s because the people who use them don’t care — just like the people who make them. But what we’ve shown is that people do care. It’s not just about aesthetics. They care about things that are thoughtfully conceived and well made. We make and sell a very, very large number of (hopefully) beautiful, well-made things. our success is a victory for purity, integrity — for giving a damn.
    — Jonathan Ive

    (Source: TIME)


  3. NYC DOT Street Design Manual, Appendix A:

    This diagram summarizes the roles and responsibilities of city agencies and other entities related to the most visible aspects of the city’s streets. it does not include all agencies with street–related roles and is not intended to be a literal representation of appropriate street furniture locations.

  4. Guidelines for head decal (in TLC style) by Capt. 5p8c3 via brick journal


  5. Automatic Vacuum Collection Brochure, Roosevelt Island Development Corporation, c. 1974.


  6. (Source: vimeo.com)


  7. For me, the project started in the Summer of 2009. Out of the blue, a telephone call, its Steve: “Hi Norman, I need some help.” I was out there three weeks later.
    — Norman Foster

    (Source: youtube.com)


  8. (Source: scribd.com)


  9. Sketches from development of the Apple Store Fifth Avenue

    (Source: architizer.com)


  10. Graphic 4, 1974
    Kazumasa Nagai

    (Source: pinktentacle.com)